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Artist Shares Concept For ‘Mega Ultron’ Which Was Originally Planned For Final Battle

At this point, it’s probably safe to assume that everyone who cares to has already seen Avengers: Age of Ultron. So, we all know how it ends, but unbeknownst to the majority of us, it almost had an entirely different ending. Instead of the Avengers battling Ultron and his army of bots, it would have ended with them fighting a Mega Ultron composed of his army.

 

Artist Phil Saunders recently published some of his MCU-related work, including the concept pieces for Mega Ultron. On his site, he explained how it was supposed to go down…

“This concept of a ‘Mega Ultron’ composed of thousands of Ultron bots was briefly considered for the climax of Avengers: Age of Ultron. Ultimately (and I think for the best) it was rejected, likely because as cool an image as it is it doesn’t make a great deal of tactical sense over an overwhelming swarm of bots, and probably would have taken more bots than would have been realistic for Ultron to produce!”

 

Let’s take a look at the work through his words…

 

“Initial scribbly sketch to lay out the composition.”

 

“Sketch further developed with characters painted in. At this point, I realize I will not be able to communicate the complexity of the design effectively without 3D.”

 

“Mega Ultron roughed in in Zbrush and test rendered in Modo. I used a combination of an alpha brush derived from Rodney Fuentebella’s Ultron bot model for bkgd, an insert brush for midground, and the actual bot model for the FGD hand.”

 

“So much information had to be conveyed in one image. Scale in relation to both characters and environment, the structure made up of multiple Ultron bots, requiring the pose to show close-up and deep background and the swarm of bots running to join up.”

 

All credit for the artwork goes to Phil Saunders

 

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